arXiv:2605.26182v2 Announce Type: replace Abstract: Generating physically buildable brick structures from 3D shapes requires more than geometric reconstruction: the output must also satisfy discrete part constraints and structural stability. Existing brick generation methods either rely on heuristic optimization, which can break down when the target…
Thank you for reading this post, don't forget to subscribe!
Source: cs.AI updates on arXiv.org
Automatically aggregated summary — full article and all rights belong to the original publisher.